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Architecture for Meta Verse
Author Name : Ar. Shahista Bano
DOI: https://doi.org/10.56025/IJARESM.2023.11723245
ABSTRACT
The term "Meta verse" refers to a virtual reality distinct from the physical one and was originally used by Neal Stephenson in his science fiction book "Snow Crash" in 1992. (Stephenson, 1992).The Meta verse, which was initially thought of as a solitary virtual universe, is currently changing into a multiverse in which virtual worlds overlay the real one. There will be seamless integration between actual and virtual spaces, people, and activities. The idea of architecture as a container for areas, people, and activities is prevalent. The arrangement of architectural components defines places that direct individuals to carry out necessary activities. Both the architectural requirements and the essence of architecture in terms of form and function will alter as a result of the Metaverse's growing dualities. This Paper explores the function of the architect in this environment and how it may serve as a link between the physical and digital worlds. The study focuses on the use of digital technology, which is spreading rapidly and giving rise to new kinds of architecture and architects. The designers of virtual spaces embrace the utterly unique functioning qualities and create products with peculiar appearances. The newest generation of designers is making progress. This Paper examines the question of whether new architectural values are necessary in the digital age. The Meta verse is developing and changing, which could impact the entire Profession.
Key Words- Meta verse, Multi verse, Virtual Reality, Digital world, Architecture